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Showing posts from September, 2022

Let's Talk About the Runick/Mysterune Archetype

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Runick Fountain, the most important card of the archetype Runick is a Yugioh archetype released within the "Tactical Masters" expansion. It's also know as Mysterune. It's an archetype that focuses on mill the opponent's deck and represents a sort of return to the past, to a period in which there were still no decks based on a particular archetype but were formed by cards from various sets that had some similar and somewhat complementary effects. Cards like Needle Worm and Gravekeeper's Servant in 3x each, were the aces of that deck that could lead the opponent to run out of deck cards. Gravekeeper's Servant Today we're going to talk about cards that can be used in a Runick decklist , combos and others tips and tricks to help this strategy of milling the opponent's deck. MONSTERS Spirit Reaper "Spirit Reaper" is perfect for this type of deck because it can stall the opponent and if attacks directly it makes the opponent discard one rand

Goodbye Hand Traps

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Ash Blossom & Joyous Spring What is the purpose of the hand traps ? And why are they present in every competitive deck? The hand traps in addition to being tuners have the main task of stopping the combos of the opponent's deck. They have the characteristic of being able to be activated directly from the hand and are able to put a stop to the combo deck that already in the first turn manage to create an invincible field full of cards that cannot be destroyed, targeted and that negate the opponent's cards. This type of deck that can be called " combo " or even better " swarming " and represent a good part of the meta for several years now. As you can guess, hand traps are very loved and very hated cards as from one point of view it is sad to see your combos interrupted (they say that this kills the fun ) while others say that they are a " necessary evil " to be able to give opponents hope of surviving duels. As I said in previous posts, the pr

Where is Mystic Mine?

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Ok, finally the forbidden and limited list for the TCG format that so many have been waiting for has been released. Not all the changes of the banlist will be analyzed but I will simply focus on the changes in my opinion that will have a greater impact on the meta and on all those changes worthy of attention. Around this list there were many expectations and above all anyone who hypothesized the ban of " Mystic Mine" , a card that was present in practically every deck of the last Yugioh European Championship. Everyone is asking why it isn't banned But this did not happen. Over the years, Konami has taught us that those cards are banned or limited as they become more and more present in each deck. Like when Maxx "C" was limited. At that time every deck in the tournaments contained countless copies of it precisely because the meta began to be full of special summons already in the first turn and it was necessary to put a stop or in any case a deterrent to the o